Our state-of-the-art cross platform engine technology and tool sets allow us to build casual to high-end massively multiplayer online games in record time, providing savings to our clients while facilitating time to market. Fully portable, the ARB engine allows development on one platform with rapid deployment to additional platforms with minimal fuss.
Next Generation pure shader pipeline
Proven Massive Online Server technology
Unicode to natively support complex character sets like Chinese
Complex physics, quadruped and vehicle support
Support for iPad, iPhone, iPod, Android (Tablets and Phones), Pc, Mac Apps, Intel's AppUp
Strong support for mobile texture compression formats like Pvr, ETC, Indexed color formats etc
Support for multiple advertising networks like iAD, Mobclix, Admob etc